As such, while trying to break the merely decorative and typological study, it was attempted the systematization and careful compilation of descriptive fields that best applied to the specific context in the study area – a reality from which results point to an opposition between the Northwest and the Southeast, with the Montejunto as the cultural, and possibly social, border, and to stages of adaptation to the theoretical assumptions of the Bell Beaker phase. Contrary to the historical-culturalist period – where the Bell Beaker ceramic type formed the basis for evolutionary and typological tables – our analysis had, as central guideline, the use and assemblage of descriptive standards that enable crosscomparison to peninsular and international realities, trying to break the gap which is still felt. In the specific case of Serra do Montejunto the study was conducted in a contemporary perspective, emerging as necessary the returning to a space that divides and structures the landscape that surrounds it, gathering spaces of death and “life” throughout all prehistory, taking as its starting point the necropolis from the middle Neolithic Algar do Bom Santo. To study a representative part of an archaeological site is disintegrating its analysis, highlighting in this case, the Bell Beaker pottery. The themes discussed were both theoretical and real project examples, this is because it was necessary to maintain not only a vivid discussion on the principle of past and modern visualization techniques but also on the new accurate surveys and digital reconstruction methodologies that make these final outputs more appreciable by the general public. This has been achieved by inviting to present the work of researchers involved in the study, the construction and the divulgation of different cultural heritage contents. The intention was to put together investigators with different background experience in order to approach the issue at various levels and with different perspectives. The final purpose of this session was therefore to open a discussion on the current situation of digital CGI visuali-zation in Cultural Heritage and archaeological practice. We have welcomed recent projects that made use of CGI techniques in order to communicate to the public the constructed stories, after an archaeological research has been pursued. Moreover to examine the qualitative and emotional factors often essential in order to communicate facts deriving from a scientific research. In this roundtable we discuss recent methodological strategies for computer-based archaeological and cultural heritage visualization with and without archaeological and historical narratives.
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